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Famished Ghoul
Famished Ghoul 3Black (4)
Creature — Zombie (3/2)

1Black, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.

Odyssey (Uncommon)
Fanatical Fever
Fanatical Fever 2GreenGreen (4)
Instant

Target creature gets +3/+0 and gains trample until end of turn.

Ice Age (Uncommon)
Farbog Boneflinger
Farbog Boneflinger 4Black (5)
Creature — Zombie (2/2)

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

Dark Ascension (Uncommon)
Farmstead
Farmstead WhiteWhiteWhite (3)
Enchantment — Aura

Enchant land

Enchanted land has "At the beginning of your upkeep, you may pay WhiteWhite. If you do, you gain 1 life."

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Fasting
Fasting White (1)
Enchantment

At the beginning of your upkeep, put a hunger counter on Fasting. Then destroy Fasting if it has five or more hunger counters on it.

If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.

When you draw a card, destroy Fasting.

The Dark (Uncommon)
Fatal Mutation
Fatal Mutation Black (1)
Enchantment — Aura

Enchant creature

When enchanted creature is turned face up, destroy it. It can't be regenerated.

Scourge (Uncommon)
Favor of the Woods
Favor of the Woods 2Green (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks, you gain 3 life.

Dark Ascension (Common)
Fiddlehead Kami
Fiddlehead Kami 4Green (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.

Saviors of Kamigawa (Common)
Filthy Cur
Filthy Cur 1Black (2)
Creature — Dog (2/2)

Whenever Filthy Cur is dealt damage, you lose that much life.

Odyssey (Common)
Fishliver Oil
Fishliver Oil 1Blue (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)

Arabian Nights (Common)
Other Versions
Ninth Edition (Common)
Flailing Drake
Flailing Drake 3Green (4)
Creature — Drake (2/3)

Flying

Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

Tempest (Uncommon)
Flamecore Elemental
Flamecore Elemental 2RedRed (4)
Creature — Elemental (5/4)

Echo 2RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Time Spiral (Common)
Fledgling Imp
Fledgling Imp 2Black (3)
Creature — Imp (2/2)

Black, Discard a card: Fledgling Imp gains flying until end of turn.

Odyssey (Common)
Fleeting Distraction
Fleeting Distraction Blue (1)
Instant

Target creature gets -1/-0 until end of turn.

Draw a card.

Rise of the Eldrazi (Common)
Font of Vigor
Font of Vigor 1White (2)
Enchantment

2White, Sacrifice Font of Vigor: You gain 7 life.

Journey into Nyx (Common)
Foot Soldiers
Foot Soldiers 3White (4)
Creature — Human Soldier (2/4)

Starter 1999 (Common)
Other Versions
Ninth Edition (Common)
Frazzle
Frazzle 3Blue (4)
Instant

Counter target nonblue spell.

Guildpact (Uncommon)
Fugitive Wizard
Fugitive Wizard Blue (1)
Creature — Human Wizard (1/1)

Magic 2015 Core Set (Common)
Other Versions
Tenth Edition (Common)
Ghost Tactician
Ghost Tactician 4White (5)
Creature — Spirit Spellshaper (2/5)

White, Tap, Discard a card: Creatures you control get +1/+0 until end of turn.

Planar Chaos (Common)
Ghosts of the Damned
Ghosts of the Damned 1BlackBlack (3)
Creature — Spirit (0/2)

Tap: Target creature gets -1/-0 until end of turn.

Legends (Common)
Ghoulflesh
Ghoulflesh Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

Avacyn Restored (Common)
Giant Slug
Giant Slug 1Black (2)
Creature — Slug (1/1)

5: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)

Chronicles (Common)
Glimpse the Future
Glimpse the Future 2Blue (3)
Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Magic 2014 Core Set (Uncommon)
Glintwing Invoker
Glintwing Invoker 4Blue (5)
Creature — Human Wizard Mutant (3/3)

7Blue: Glintwing Invoker gets +3/+3 and gains flying until end of turn.

Legions (Common)
Gluetius Maximus
Gluetius Maximus 3GreenGreen (5)
Creature — Beast (5/5)

As Gluetius Maximus enters the battlefield, an opponent chooses one of your fingers. (Thumbs are fingers, too.)

When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus.

Unhinged (Uncommon)
Goblin Dirigible
Goblin Dirigible 6 (6)
Artifact Creature — Construct (4/4)

Flying

Goblin Dirigible doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 4. If you do, untap Goblin Dirigible.

Mirrodin (Uncommon)
Goblin Elite Infantry
Goblin Elite Infantry 1Red (2)
Creature — Goblin Warrior (2/2)

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

Tenth Edition (Common)
Goblin Firebug
Goblin Firebug 1Red (2)
Creature — Goblin (2/2)

When Goblin Firebug leaves the battlefield, sacrifice a land.

Legions (Common)
Goblin Rock Sled
Goblin Rock Sled 1Red (2)
Creature — Goblin (3/1)

Trample

Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn.

Goblin Rock Sled can't attack unless defending player controls a Mountain.

The Dark (Common)
Goblin Sky Raider
Goblin Sky Raider 2Red (3)
Creature — Goblin Warrior (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Tenth Edition (Common)
Goblin War Wagon
Goblin War Wagon 4 (4)
Artifact Creature — Juggernaut (3/3)

Goblin War Wagon doesn't untap during your untap step.

At the beginning of your upkeep, you may pay 2. If you do, untap Goblin War Wagon.

Mirrodin (Common)
Grassland Crusader
Grassland Crusader 5White (6)
Creature — Human Cleric Soldier (2/4)

Tap: Target Elf or Soldier creature gets +2/+2 until end of turn.

Onslaught (Common)
Gray Ogre
Gray Ogre 2Red (3)
Creature — Ogre (2/2)

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Great Wall
Great Wall 2White (3)
Enchantment

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Legends (Uncommon)
Greatsword
Greatsword 3 (3)
Artifact — Equipment

Equipped creature gets +3/+0.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2012 (Uncommon)
Groffskithur
Groffskithur 5Green (6)
Creature — Beast (3/3)

Whenever Groffskithur becomes blocked, you may return target card named Groffskithur from your graveyard to your hand.

Mirrodin (Common)
Grounded
Grounded 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature loses flying.

Avacyn Restored (Common)
Guise of Fire
Guise of Fire Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/-1 and attacks each combat if able.

Avacyn Restored (Common)
Harsh Deceiver
Harsh Deceiver 3White (4)
Creature — Spirit (1/4)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Heavy Mattock
Heavy Mattock 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human, it gets an additional +1/+1.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Dark Ascension (Common)
Hell Swarm
Hell Swarm Black (1)
Instant

All creatures get -1/-0 until end of turn.

Legends (Common)
Hidden Path
Hidden Path 2GreenGreenGreenGreen (6)
Enchantment

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

The Dark (Rare)
Hint of Insanity
Hint of Insanity 2Black (3)
Sorcery

Target player reveals their hand. That player discards all nonland cards with the same name as another card in their hand.

Odyssey (Rare)
Hisoka's Defiance
Hisoka's Defiance 1Blue (2)
Instant

Counter target Spirit or Arcane spell.

Champions of Kamigawa (Common)
Horizon Seed
Horizon Seed 4White (5)
Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

Champions of Kamigawa (Uncommon)
Hornet Cobra
Hornet Cobra 1GreenGreen (3)
Creature — Snake (2/1)

First strike

Legends (Common)
Hundroog
Hundroog 6Green (7)
Creature — Beast (4/7)

Cycling 3 (3, Discard this card: Draw a card.)

Legions (Common)
Hydrosurge
Hydrosurge Blue (1)
Instant

Target creature gets -5/-0 until end of turn.

Magic 2015 Core Set (Common)
Ignoble Soldier
Ignoble Soldier 2White (3)
Creature — Human Soldier (3/1)

Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn.

Mercadian Masques (Uncommon)
Illusionary Armor
Illusionary Armor 4Blue (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets +4/+4.

When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.

Magic 2014 Core Set (Uncommon)
Iron Star
Iron Star 1 (1)
Artifact

Whenever a player casts a red spell, you may pay 1. If you do, you gain 1 life.

Eighth Edition (Uncommon)
Other Versions
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Fifth Edition (Uncommon)
Ivory Cup
Ivory Cup 1 (1)
Artifact

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Eighth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Revised Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Jandor's Ring
Jandor's Ring 6 (6)
Artifact

2, Tap, Discard the last card you drew this turn: Draw a card.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Jedit Ojanen
Jedit Ojanen 4WhiteWhiteBlue (7)
Legendary Creature — Cat Warrior (5/5)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Joven's Tools
Joven's Tools 6 (6)
Artifact

4, Tap: Target creature can't be blocked this turn except by Walls.

Fifth Edition (Uncommon)
Juju Bubble
Juju Bubble 1 (1)
Artifact

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When you play a card, sacrifice Juju Bubble.

2: You gain 1 life.

Visions (Uncommon)
Jump
Jump Blue (1)
Instant

Target creature gains flying until end of turn.

Magic 2010 (Common)
Other Versions
Limited Edition Alpha (Common)
Jungle Wurm
Jungle Wurm 3GreenGreen (5)
Creature — Wurm (5/5)

Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.

Vintage Masters (Common)
Kamahl's Sledge
Kamahl's Sledge 5RedRed (7)
Sorcery

Kamahl's Sledge deals 4 damage to target creature.

Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.

Torment (Common)
Kami of Tattered Shoji
Kami of Tattered Shoji 4White (5)
Creature — Spirit (2/5)

Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.

Betrayers of Kamigawa (Common)
Kami of Twisted Reflection
Kami of Twisted Reflection 1BlueBlue (3)
Creature — Spirit (2/2)

Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.

Champions of Kamigawa (Common)
Karplusan Giant
Karplusan Giant 6Red (7)
Creature — Giant (3/3)

Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.

Masters Edition II (Uncommon)
Kasimir the Lone Wolf
Kasimir the Lone Wolf 4WhiteBlue (6)
Legendary Creature — Human Warrior (5/3)

Legends (Uncommon)
Kite Shield
Kite Shield 0 (0)
Artifact — Equipment

Equipped creature gets +0/+3.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2012 (Uncommon)
Kitsune Bonesetter
Kitsune Bonesetter 2White (3)
Creature — Fox Cleric (0/1)

Tap: Prevent the next 3 damage that would be dealt to target creature this turn. Activate only if you have more cards in hand than each opponent.

Saviors of Kamigawa (Common)
Kitsune Diviner
Kitsune Diviner White (1)
Creature — Fox Cleric (0/1)

Tap: Tap target Spirit.

Champions of Kamigawa (Common)
Kjeldoran Guard
Kjeldoran Guard 1White (2)
Creature — Human Soldier (1/1)

Tap: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.

Ice Age (Common)
Koskun Keep
Koskun Keep (0)
Land

Tap: Add Colorless.

1, Tap: Add Red.

2, Tap: Add Black or Green.

Homelands (Uncommon)
Kumano's Blessing
Kumano's Blessing 2Red (3)
Enchantment — Aura

Flash

Enchant creature

If a creature dealt damage by enchanted creature this turn would die, exile it instead.

Betrayers of Kamigawa (Common)
Kumano's Pupils
Kumano's Pupils 4Red (5)
Creature — Human Shaman (3/3)

If a creature dealt damage by Kumano's Pupils this turn would die, exile it instead.

Champions of Kamigawa (Uncommon)
Lapis Lazuli Talisman
Lapis Lazuli Talisman 2 (2)
Artifact

Whenever a player casts a blue spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Lead Golem
Lead Golem 5 (5)
Artifact Creature — Golem (3/5)

Whenever Lead Golem attacks, it doesn't untap during its controller's next untap step.

Classic Sixth Edition (Uncommon)
Leap of Faith
Leap of Faith 2White (3)
Instant

Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.

Avacyn Restored (Common)
Leashling
Leashling 6 (6)
Artifact Creature — Dog (3/3)

Put a card from your hand on top of your library: Return Leashling to its owner's hand.

Ravnica: City of Guilds (Uncommon)
Lifelace
Lifelace Green (1)
Instant

Target spell or permanent becomes green. <I>(Mana symbols on that permanent remain unchanged.)</I>

Fourth Edition (Rare)
Other Versions
Limited Edition Beta (Rare)
Lifted by Clouds
Lifted by Clouds 2Blue (3)
Instant — Arcane

Target creature gains flying until end of turn.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Lightning Diadem
Lightning Diadem 5Red (6)
Enchantment — Aura

Enchant creature

When Lightning Diadem enters the battlefield, it deals 2 damage to any target.

Enchanted creature gets +2/+2.

Journey into Nyx (Common)
Loxodon Mender
Loxodon Mender 5White (6)
Creature — Elephant Cleric (3/3)

White, Tap: Regenerate target artifact.

Mirrodin (Common)
Lunk Errant
Lunk Errant 5Red (6)
Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

Morningtide (Common)
Mage il-Vec
Mage il-Vec 2Red (3)
Creature — Human Wizard (2/2)

Tap, Discard a card at random: Mage il-Vec deals 1 damage to any target.

Exodus (Common)
Magma Vein
Magma Vein 2Red (3)
Enchantment

Red, Sacrifice a land: Magma Vein deals 1 damage to each creature without flying.

Odyssey (Uncommon)
Malicious Intent
Malicious Intent 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: Target creature can't block this turn."

Avacyn Restored (Common)
Mammoth Harness
Mammoth Harness 3Green (4)
Enchantment — Aura

Enchant creature

Enchanted creature loses flying.

Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Homelands (Rare)
Mardu Blazebringer
Mardu Blazebringer 2Red (3)
Creature — Ogre Warrior (4/4)

When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.

Khans of Tarkir (Uncommon)
Marrow Bats
Marrow Bats 4Black (5)
Creature — Bat Skeleton (4/1)

Flying

Pay 4 life: Regenerate Marrow Bats.

Avacyn Restored (Uncommon)
Marsh Goblins
Marsh Goblins BlackRed (2)
Creature — Goblin (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

The Dark (Common)
Marsh Lurker
Marsh Lurker 3Black (4)
Creature — Beast (3/2)

Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Tempest (Common)
Martyrs' Tomb
Martyrs' Tomb 2WhiteBlack (4)
Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Apocalypse (Uncommon)
Meditation Puzzle
Meditation Puzzle 3WhiteWhite (5)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

You gain 8 life.

Magic 2015 Core Set (Common)
Mercenaries
Mercenaries 3White (4)
Creature — Human Mercenary (3/3)

3: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.

Ice Age (Rare)
Merchant of Secrets
Merchant of Secrets 2Blue (3)
Creature — Human Wizard (1/1)

When Merchant of Secrets enters the battlefield, draw a card.

Eighth Edition (Common)
Merfolk of the Depths
Merfolk of the Depths 4Green or BlueGreen or Blue (6)
Creature — Merfolk Soldier (4/2)

Flash (You may cast this spell any time you could cast an instant.)

Gatecrash (Uncommon)
Mindless Null
Mindless Null 2Black (3)
Creature — Zombie (2/2)

Mindless Null can't block unless you control a Vampire.

Zendikar (Common)
Minotaur Tactician
Minotaur Tactician 3Red (4)
Creature — Minotaur (1/1)

Haste

Minotaur Tactician gets +1/+1 as long as you control a white creature.

Minotaur Tactician gets +1/+1 as long as you control a blue creature.

Apocalypse (Common)
Mogg Squad
Mogg Squad 1Red (2)
Creature — Goblin (3/3)

Mogg Squad gets -1/-1 for each other creature on the battlefield.

Tempest (Uncommon)
Mold Demon
Mold Demon 5BlackBlack (7)
Creature — Fungus Demon (6/6)

When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps.

Legends (Rare)
Monstrous Growth
Monstrous Growth 1Green (2)
Sorcery

Target creature gets +4/+4 until end of turn.

Eighth Edition (Common)
Moonbow Illusionist
Moonbow Illusionist 2Blue (3)
Creature — Moonfolk Wizard (2/1)

Flying

2, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.

Saviors of Kamigawa (Common)
Morbid Hunger
Morbid Hunger 4BlackBlack (6)
Sorcery

Morbid Hunger deals 3 damage to any target. You gain 3 life.

Flashback 7BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Mountain Stronghold
Mountain Stronghold (0)
Land

Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
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